Twin City
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Re: Master Race List

Post by Luna on Tue Oct 24, 2017 10:28 pm

Dragons          


       As far as anyone, including the ever secretive dragons, they have simply always been. They are in most countries in several different lore with many shapes, sizes, and roles. They have many elements and many purposes but they can all hide among society.


       Dragons have always been and most likely will remain enigmas in society. they are mysterious and often keep to themselves and their societies. They can be solitary creatures or social and blend in with any race when they wish it. In today's society they take on the form of a different race, be they human in form, vampire, or otherwise. All they need is a drop of blood and they gain their own humanoid form. However, they only get one and should choose what race they wish to hide as wisely. They aren't quite as hunted as before but they are still a rare sight, despite the fact that they have been flourishing in Twin City. They generally keep a low profile and can always tell when another is a dragon. The view on dragons is generally positive as they mostly don't try to cause trouble but you always have those few bad eggs. They are more viewed as wonders than anything else.


       A dragon's natural ability is the element they were born with. They only have one and use only one but they also have their much more powerful and larger dragon form to return to should they need it. Their saliva has the ability to heal wounds but obviously, if the wound is too big, its not likely the injured party will survive regardless.


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Re: Master Race List

Post by Game Master on Mon Oct 30, 2017 12:02 am

Monstrosity          


       A monstrosity is a general term used for any being that was a servant of, created by, cursed by, birthed from, summoned by, or is a by product or spawn of a greater demon. They were once considered to be lesser demons, but have since gained independence from the name because some can grow to be as great as their 'greater' counterparts in today's society. Monstrosity's have been known in even the human world through years of tale telling and the study of mythology. A few examples of monstrosity's are including but not limited to hell hounds, imps, succubi/incubi, behemoths, chimeras, hydras, gorgons, quasits, and many other creatures that are considered spawns of Hell.



       Many are too weak to even take human form, but some can blend in rather nicely among humans and other supernatural beings. For the most part the term is general enough to be inclusive to many types of beings so all stereotypes, strengths, and weaknesses are dependent on the breed.



       Powers can range from many things such as having sharp claws or mighty horns, some can have natural magical talents, and others may have wings or have the ability to change their forms. It's a mixed bag dependent on how they came into this world as the race they are.


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Re: Master Race List

Post by Luna on Sun Jun 03, 2018 7:48 pm

Barghests          


       Old English lore is something of a legend in itself. As it stands, most of it is true. I mean, ask just about anyone who is considered 'lore' here in the city. Also known as Black Dogs, Barghests have a nasty rumors in human lore stating that if you see one three times, you are marked for death. Others simply say just seeing it means you are to die. Regardless of which is true, many were hunted down and killed violently and without remorse in the good olden days. Those who have managed to make it through to today's world have likely mingled in with other creatures to preserve their line.  



       Barghests are divided down the line: Pureblood and mutt. Those who have managed to stay pure also, funny enough, have woven themselves into money and fame. When the race to find one's way in life, a good handful had turned their gazes towards blending in with humanity while others had looked to simply live and be. It was then that this race had been struck down the middle. To be a pureblood is to uphold a dying race. They simply do not acknowledge those who are lesser than them. Purebloods have, as well, firmly placed themselves in the high life in the city. Many are known to be lawyers, businessmen, politicians, and what have yous. Those who tend to fall into half breads or lower often find themselves in your more average day to day jobs. While the percentage of pure Barghests in the city is horrifically low, you can find many average homes with others who have half or less of this race in them.



       While they have a human form and an otherworldly form that take the shape of an undead dog and or fox, there are shock differences between Purebloods and "Mutts". Those with pure lineage have a form that is black and sleek. They are actually considered beautiful. Many have been hunted down over the years due to this form. Some are even known to simply look like a large black ghost dog. Those who are considered mutts have a more...death like figure. Their dog form can be seen in many different furs with aspects that of a undead dog. They are not what you call pretty or cute. Many get mistaken for undead and have been hunted down to simply be 'put back in the grave'. However, their true forms are not the only thing that makes a Barghest and Barghest. They have an affinity with fire. Those who are attuned with their magic have been known to be very gifted pyros.


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Re: Master Race List

Post by Luna on Mon Jun 04, 2018 7:01 pm

Quetzalcoatl           


       The Quetzalcoatl came from Aztec mythology, it's name translated from nahautl, to "feathered serpent". Originally it was a name of one of their gods, but now it's a name referred to for the giant feathered serpents that roam the world.   



       In religion snakes are known to be creatures of evil, banished forever to slither against the ground. In nature, snakes are feared for being predators. Striking fear into prey. Coatls, as they are nicknamed, are known to be able to blend into society. Some of them make a honest living, while most fall into the darker places in the city. Most of which are excellent at using their snake like nature to bluff, and intimidate people.A small description: There creatures are large snakes, that come in different colors and styles. They can have multiple wings, a single set, or none. Wings are feathered, and those without wings tend to have feathers along their bodies.



       The Quetzalcoatls, or rather, the Coatls are known to be able to shift forms between their snake form, and their human-like "illusion" at will. This being said, they are GIANT snakes, some even being big enough to swallow a horse whole. Because they are reptiles, this means they are cold blooded. Making them digest food slower then a warm blooded creature. This means if a Coatl eats a large meal, say, one of human sized proportions, they are stuck with that meal in their belly. There is no changing back until that meal has been digested, which is why many Coatls eat smaller meals, so they can switch back and forth.In mythology, Quetzalcoatl could control the wind. As do some of the more powerful Coatls in modern day.Because MOST of the Coatls have wings, most of them can fly.These snakes can come from different regions, meaning they are different breeds of snakes. Some may be venomous, killing with a bite and pumping toxin into you. While others are constrictors who can squeeze the life from your body.


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Re: Master Race List

Post by Luna on Tue Jun 12, 2018 8:10 pm

Unicorns          


       Through out history there's been some type of unicorn, or unicorn like creature in every region or religion. Japan has the Kirin, the Bible has the Re'em (often translated to unicorn). Even Scotland is represented by one.In European folklore, the unicorn is often depicted as a white horse-like or goat-like animal with a long horn and cloven hooves (sometimes a goat's beard). In the Middle Ages and Renaissance, it was commonly described as an extremely wild woodland creature, a symbol of purity and grace, which could be captured only by a virgin. In the encyclopedias, its horn was said to have the power to render poisoned water potable and to heal sickness. Unicorns are easily one of the most recognizable magical creatures in the magic world, but sadly near extinction. As they had been hunted for their body parts, magic, and most importantly their horn. Which in itself, holds a over whelming amount of magic.What most people don't know there are two sides of the unicorn world, no gray space between them. Unicorns (in this universe) are split into two categories. Light, and Dark sided. Light sided unicorns are the ones seen in many fairy tales. Using their powers over light, and healing to help those in need.  As they tend to protect the forests, and the animals inside them, light sided unicorns tend to be more vegan in lifestyle. Where the Dark sided unicorns enjoy causing chaos in the world, and encouraging evil. They don't care about eating meat or not, if it smells good, it might get eaten.Being a magical creature, it isn't surprising some of the most powerful (wizards) have made friends with at least one unicorn. As they seem to ooze primal untapped magic.(Also, as a side note. Unicorns can come in any natural horse color. The side they come from does NOT effect this.)



       Both sides hide the fact that they are in fact a mystical unicorn, in fear of being hunted for various reasons.Light side: Known to be quiet helpers of the community, protecting the weak, healing the sick, and even just doing charity work for the sake of making the world a better place. They tend to be shy of combat, but if pushed they will protect and defend themselves, or those in need around them.Dark side: These Anti-Purity unicorns are fond of the crime business, and won't hesitate to ruin someone's life. Going out of their way to be rotten to those they deem weak, or unworthy. As well as being prone to quickly turn to violence.



     Both sides have the ability to shift between their animal, or human for at will.These powers listed below gain strength as the creature grows.Light side: Light sided Unicorns magic mostly persists in healing magic, Soothing magic, and protection magic.Healing: Treating poison, healing wounds, cleansing: food, land, or water of curses or pollution.Soothing: Light sided unicorns are known to be able to naturally calm a situation, by means on mentally soothing someone or thing.Protection: This magic is one used in defense, building magical barriers to stop attackers.-----------------------------------------------------------------------------------------------------Dark Sided: Unicorns from the Dark Side tend to use magic associated with Poison/curses/hex magic, Madness magic, and trap magic.Poison/curses/hex: Pretty self explanatory, Anything to do with poisons, cursing people, or hexing people.Madness Magic: Unlike the light sided unicorns, the dark sided ones can cause chaos in the weak minded. Often forcing weaker minds to become enraged.


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Re: Master Race List

Post by Luna on Thu Jun 14, 2018 11:21 pm

Merfolk          


       Be it mermaids, merfolk, or sirens, creatures that looks like a human with a tail have been around since a long time. While it is been easy for them to hide themselves away from humanity, since the world is covered by 70% water, humans have started venturing further into their waters and finding them. Sailors have always talked about them. Beautiful women with fins luring to them to their deaths or saving them. As it so happens, merfolk can be listed into two very clear categories: Mermaids and Sirens. One that is helpful, beautiful, playful and the envoy of many human girls thanks to movies and this 'mermaid' life style....and then Sirens: Killers with a bad rep and even darker looks. Where they originally came from is very much so up for debate. Many will say Greece and the Mediterranean...but you can find them also in the frigged north or anywhere else. One thing can be agreed upon, however, Sirens and Mermaids do not get a long. Though relationships between the two types happen, it is very rare if done out of royal weddings. The feud has been going on for such a long time, neither side really knows if there is an actual difference between the two or if their life choices caused the drastic physical differences.



       In the city, it is fairly rare for them to live on dry land. The call to the water is too great and unless they have a special magical item that keeps them upon land for a long time, they must return to the sea once every two days. There is a rumor spreading that there happens to be a secret underwater Twin City like place simply filled with water creatures. That has yet to be confirmed or denied by anyone. Regardless, those who do happen to live upon dry land have either been cursed or carry a special items as stated. Those who are curesed can never touch sea water again with those with magical items turn into their merfolk form with any form of water. While in the city, though few honestly live there, they are seen as rare creatures and hide themselves well.   

    And just like the split between Sirens and Mermaids in race, their views in the city are often viewed as such. Mermaids tend to have a more gentle out looks. Many tend to be professorial singers, lifeguards, business people, as well as medics of some kind. Sirens, more often than anyone likes to admit, can be found killing or harming others. Though they have a bad reputation...it is 95% true in most cases. Though, you will get a few flip flopped in both groups. Some Mermaids want to watch the world burn and very few Sirens want to attempt to try and help others.



       Magic come easily to this group. In the form of either water, ice, or luring others to them with their voice. Many have the ability to call the weak of will to them without even trying.  It is the water or ice magic that is more advanced and takes years of practice to master or even realize they have a knack for it. And yet still others who do it without even trying. There have been rare, and I mean extremely rare, cases of Merfolk with the ability to use a different elemental such as earth, air, or even weather. However, Lightning and Fire elements have never been reported as they would either kill those around them or never show up. Healing also comes to very few. Mermaids have been most known to harbor this gift and why they are hunted down alive more than sirens.
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